Characters Appearing
in the Oerth Saga:
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On this page, we will have evolving character profiles of each character who appears in each book of the saga. I hope you enjoy the pictures and descriptions.

 

Characters of
The Last God
Book I of the Oerth Saga
(in order of appearance)

 

Merle Mousefinder Merle Mousefinder - A sweet little mustie of the Wild Wood, Merle is also a dangerous little preadator in her own right, and deadly-accurate with her sling. Merle is also very smart and imaginative, and has created several inventions. Her best friend is Tinker, a mouse of the Wild Wood.
Tinker Smithsson Tinker - A happy little mouse of the Wild Wood, his people are allies of the musties, aiding them by forging the knives and other tools they need, as well as manufacturing cloth, plaster, and a thousand other things the musties rely on every day. Tinker is bright, imaginative, inventive, somewhat shy and terribly sweet..
Xaa'ap'Gasha, of the Clan Xaa Xaa'ap'Gasha - An enormous, carnivorous mouse, belonging to the warrior-caste of a people called 'mus'. His people threatened with extinction by an endless war with a neighboring empire of felines, he has embarked on a desperate, self-imposed quest to find the "Little Ones" of ancient legend.
Byarl Bearkiller Byarl Bearkiller - The leader of the Musties, Byarl is a canny little creature who is far more than his short stature would seem to indicate.
Mayor Cooper Mayor Cooper - The leader of the mice of the Wild Wood, Cooper is a soft, gentle soul whose quiet demeanor hides dark secrets.
O'dmemet'ap'W'mefa, of Clan W'mefa O'dmemet'ap'W'mefa - A male mus, in his mid-twenties, O'dmemet is a lighthearted individual, yet he is also a fierce warrior and a skilled leader in battle. He is engaged to be married to Johm'rouh, Xaa's daughter, despite her condition..
W'mefa'ap'Hrasht, of Clan W'mefa W'mefa'ap'Hrasht - A male mus, the father of O'dmemet. W'mefa is in his fifties, still vigorous and muscular, but he's developed a small paunch. He is Xaa's only surviving ally, and in many ways, is his counterpart. Where Xaa is a master strategist and warrior, W'mefa is a skilled ruler and diplomat.
Lameh, the Bath Attendant Lameh - A female servant-caste mus, Lameh is about thirty.  She is a bath attendant at Castle W'mefa, and a skilled masseuse.  She is friendly, open, and also an incredibly good judge of what is really on a person's mind.
C'dera'ap'Vhross, of Clan Vhross C'dera'ap'Vhross - A female warrior-caste mus, Lady Vhross is alone in the world, having lost all the other members of her family, including her mate and her sons, to the war. She is a skilled musician and singer, and passes her time with music.
Johm'rouh'ap'Xaa, of Clan Xaa Johm'rouh'ap'Xaa - Xaa's daughter, Johm'rouh is, by the standards of the mus, incredibly beautiful, with pale white fur and blue eyes. Tragically, the poisons of the cats left her helpless and mindless.
Tlahn, Xaa's servant and Johm'rouh's caretaker. Tlahn - An old, servant-caste mus female, Tlahn is about 80, completely gray, and toothless.  She is, however, still spry and sharp of mind.  She is Xaa's only servant in the first book, and her main duties involve taking care of Johm'rouh.
T'Vril T'Chang T'Vril of the Clan T'Chang - A female calico cat, her mate, D'Sparil, was killed by Xaa and she was made a prisoner of Lord W'mefa. She seems totally helpless...

 

 

 

Characters of
Legacy of the Last God
Book II of the Oerth Saga
(in order of appearance)

 

Shazad D'Zin, Lord of all the Cat Clans Shazahd D'Zhin - An ebon-furred tom in his early thirties who inherited the throne on his father's death. His mind is as keen and deadly as his claws, and he has, so far, more than filled his father's footprints.
General R'Narr V'nass General R'Narr V'nass - Though gray around the muzzle, R'Narr is still a dangerous foe. His enormous strength which served him so well as a young tom has faded somewhat now that he's in his fifties, and the wounds of battle have taken their toll, but he is still a powerful and deadly warrior and battle-leader.
L'Sala T'Masa L'Sala T'Masa - This young jellicle she-cat is a nun of T'Masa Keep, that ancient and honored edifice which houses much of the cat's accumulated knowledge and wisdom. She is a Mentalt, one of a select few of the nuns of T'Masa Keep who have passed the rigorous mental training necessary to reach this lofty position.
Merle Mousefinder Merle Mousefinder - A year older, now, Merle is up to her ears in work - training airship pilots, working on her inventions.... In the few quiet hours available to her, she often finds she misses her childhood friend, Tinker. More, she wonders if she'll master the skills necessary to be a good mate to her chosen love, Xaa.
Johm'rouh'ap'Xaa, of Clan Xaa Johm'rouh'ap'Xaa - Having awakened from her poison-induced coma, Johm'rouh now finds herself four years older, very frail, and sometimes lost in a strange world of adult needs and responsibilities. Years behind in her studies, she is helped by Lady Vhross and her friend, Merle.
Tlahn, Xaa's servant and Johm'rouh's caretaker. Tlahn - An old, servant-caste mus female, Tlahn is about 80, completely gray, and toothless.  She is, however, still spry and sharp of mind.  Though no longer Xaa's only servant, she is still his most important one, as she is charged with caring for Johm'rouh.
Farrah Smithsdaughter Farrah Smithsdaughter - Tinker's younger sister, Farrah is now fourteen, and by the Law of the Mice, an adult. She has strong and independent spirit, and the departure of the musties has caused her to lose faith in the Law of the Mice. She misses her brother very much, and thinks of him often.
Smith Forgersson Smith Forgersson - Tinker's father, Smith is a strong and handsome little mouse. He has an abiding and unshakeable faith in the Law of the Mice, yet he knows that it must change to accommodate their new situation. The best he can do is push for small changes in the village council, and hope for the best.
Bootie Smithsmate Bootie Smithsmate - Tinker's mother, Farrah gets her fire and independent spirit from her. While Bootie has spent her entire life bowing to the mandates of the Law of the Mice, over the last two years, she has come to realize the law is flawed, and has caused the mice more harm than good. But what to do about it?
Captain D'Viall Captain D'Viall - This young tom serves General R'Narr as his aide-de-camp. D'Viall, his mate and child have emigrated to the east as one of the many 'disinherited' - and with wit, a good sword-arm and a bit of luck, he hopes to do better for himself in the Eastern Hinterlands.
Xaa'ap'Gasha, of Clan Xaa Xaa'ap'Gasha - Though his lands are liberated, Xaa finds there is still an enormous amount of work ahead of him. His castle must be rebuilt, new vassals must be gathered, and a hundred other tasks of rulership await. And, as the cats build troop strength, he knows he will also again be called to war.
W'mefa'ap'Hrasht, of Clan W'mefa W'mefa'ap'Hrasht - The war with the cats goes well, now - yet, it isn't over quite yet. Already there are those who call W'mefa "Emperor"... But W'mefa refuses such accolades, for the moment.
O'dmemet'ap'W'mefa, of Clan W'mefa O'dmemet'ap'W'mefa - His fiancee cured of the cat's poisons, O'dmemet looks forward happily to their immenent marriage while he continues to serve his father faithfully.
C'dera'ap'Vhross, of Clan Vhross C'dera'ap'Vhross - Lady Vhross is alone in the world, having lost all the other members of her family to the war. When offered the task of helping to educate Johm'rouh, she accepted - but on the condition Lord Xaa accept her as his vassal. Yet little does Merle know C'dera has far more than that on her mind...
Byarl Bearkiller Byarl Bearkiller - The leader of the Musties, Byarl is a canny little creature who is far more than his short stature would seem to indicate. His tribe in a new land, the lands of the mus, Byarl works hard to help his tribe master the new skills they will need to not merely survive, but grow.
Ellie Sharptooth Ellie Sharptooth - It isn't easy being the wife of the chief. There's far more than simply raising Byarl's sons and keeping his house - Ellie is also his partner in their relationship, and her advice is invaluable to him in guiding the tribe.
Amani of the Blue Wind Clan Amani of the Blue Wind Clan - An escaped slave of the cats, Amani is a seer amoung her people, with mental powers far greater than the ordinary member of her race. A gentle giant, she has come to the lands of the mus, following her vision... But where it will lead, in the end, is still unknown to her.
Ayori Treeclimber Ayori Treeclimber - Ayori is widely respected amoung the musties as one of their greatest hunters. At age twenty, upon moving to the Laughing Wood, Ayori decided to build his own house, rather than live in his parent's house again - but he has yet to ask someone to share his new home and his life.
Bessie Onestone Bessie Onestone - Bessie received her 'adult name' after she went out hunting one day with only one sling-stone, and came back with a rabbit. Bessie is funny, pretty, and a phenomenal shot with a sling and with a mustie-rifle, and several young males of the village have their eye on her.
T'Zama T'Mrr T'Zama T'Mrr - Clan-leader of the T'Mrr clan, T'Zama rules her vassals and her lands though a combination of wit, guile, and Art of Manipulation. T'Zama brought her clan to the west to take advantage of the war with the mus and obtain additional lands - much of the T'Mrr lands in the west once belonged to Xaa.
Jamat'ap'K'jahk Jamat'ap'K'jahk - Jamat is a warrior-caste mus in his mid-twenties, left without lands and without a lord by the destruction of Clan H'bah by the T'Mrr. Having been accepted by Lord Xaa, he is fanatically loyal to him.
Gnatchok'ap'J'dar Gnatchok'ap'J'dar - A vassal of Lord W'mefa, Gnatchok was struck in the throat by an arrow a year before. Though he survived his wound through the skills of Master Healer Ead'xas, sadly, Gnatchock did not regain the use of his voice, and now is reduced to speaking in whispers.
Y'dahk'ap'Vahk Y'dahk'ap'Vahk - Another warrior-caste mus left landless and clanless by the war with the cats, Y'dahk was one of the first to warriors to enter Xaa's service after the liberation of Castle Xaa. Y'dahk has a keen wit, a stout heart, and is a skilled battle-leader.

 

 

 

Characters of
Ayre of the Last God
Book III of the Oerth Saga
(in order of appearance)

 

L'Valin T'Masa L'Valin T'Masa - A shattered wreck, L'Valin has been reduced by the tortures of the Shazad from the powerful and respected young mentalt that she was to a simple drug-addicted street whore. Her life is destroyed, and her soul hollow and empty. She has nothing left...
The Black Stallion The Black Stallion - Who is he? What is he doing in the feline city of Raldad, far in the Eastern Hinterlands? Where is he going? These are the questions L'Valin, the Black Stallion's companion, has for him - but they are questions he cannot answer, as he is mute, like all the horses.
Smith Forgersson Smith Forgersson - Tinker's father, Smith is a strong and handsome little mouse. Smith and fifty of the other mice have split off from the Mice of the Wild Wood, and now live in their own village on Lord Xaa's lands under the New Law of the Mice. But, will they find happiness in their new home?
Bootie Smithsmate Bootie Smithsmate - Tinker's mother, Farrah gets her fire and independent spirit from her. Much of Bootie's time is spent raising her young son, Little Tinker, yet she is still the calm, quiet voice that Smith turns to for advice - and as such is one of the guiding spirits of Smith's Village.
Farrah Smithsdaughter Farrah Smithsdaughter - Tinker's younger sister, Farrah is now ffifteen. In Farrah, the new future of the mice can be easily seen. No longer will the females be tied to a restricted life of supporting their mates - there simply isn't enough skilled adults to divide the work by gender, as the Old Law once decreed
Amani of the Blue Wind Clan Amani of the Blue Wind Clan - Amani is a seer amoung her people, with mental powers far greater than the ordinary member of her race. A gentle giant, she has come to the lands of the mus, following her vision... And a grand and glorious vision it is, not merely for her people, but for all the races of Oerth.
Xaa'ap'Gasha, of Clan Xaa Xaa'ap'Gasha - Noble mus-lord and once again King of his own lands, Xaa now turns his attention to rebuilding that which years of warfare have taken from him - his lands, his vassals, indeed, his entire life. Yet, can he balance these enormous responsibilities and still maintain his relationship with Merle, his beloved?
General R'Narr V'nass General R'Narr V'nass - R'Narr, The Overlord of the East, now faces an enormous challenge - can he defeat Shazad D'Zhin and sieze the throne, insuring a future of peace for his people? Even if he can, will his mate survive the inevitable revenge T'Zama T'Mrr will enact for R'Narr's slaying of her son?
L'Sala T'Masa L'Sala T'Masa - Ejected from her order in T'Masa Keep, L'Sala has given up her friends, her family, her honor, everything of value to her - and all for the love of R'Narr. Yet, can she prove herself worthy of him, by defending the castle while he seeks the throne?
Merle Mousefinder Merle Mousefinder - Now seventeen, Merle follows her beloved to his ancestral home, hoping to build her new life there. Yet, with Johm'rouh's schooling complete and the mus now training their own pilots, there is little for her to do in her new home... And memories of Tinker are still fresh in her mind...
D'Main T'Mrr D'Main T'Mrr - This young tom's polished exterior, like his mirror-polished breastplate, conceals the truth that lies beneath. Trained by his mother to use the Art of Manipulation to take advantage of his erstwhile lovers, can D'Main succeed in avenging his brother without losing his heart?
R'Zin V'Mith R'Zin V'Mith - Lord of Clan V'Mith, R'Zin's macho facade hides a dark secret - a secret he shares with D'Main. Though drawn through D'Main's Manipulation to aid clan T'Mrr, R'Zin is far more than a helpless pawn. He has his own plans for the spoils of Castle V'Nass - plans that may or may not include D'Main...
Ayori Treeclimber Ayori Treeclimber - Widely respected amoung the musties as one of their greatest hunters, Ayori spends most of his time with Amani, whom he loves deeply. He knows she loves him deeply in return, but is their combined love strong enough to overcome their differences? Ayori does not know.
Lord D'Viall Lord D'Viall - Now seneshal of Castle R'Narr, D'Viall works to serve his lord and lady as best he can. Yet, will his skill in the Art of War be enough to help them survive the impending siege? D'Viall can only hope he will be up to the challenge, for his life and the life of his family depends on his success.
Shazad D'Zin, Lord of all the Cat Clans Shazahd D'Zhin - An ebon-furred tom in his early thirties, whose mind is as keen and deadly as his claws. Faced now with the prospect of a rebellion led by one of the finest generals in the land, D'Zhin will need all his cunning to win. But will his own ego be his worst enemy?
Naien of the Dark Flame Clan - A seer of her clan, Naien is deeply in love with Aijou, though they've never touched. Faced with the vision of Aijou being killed, she has helped him escape slavery, and hopes to join him in the lands of the mus - but what will happen between Aijou and L'Valin she does not know.
C'dera'ap'Vhross, of Clan Vhross C'dera'ap'Vhross - Lady Vhross is alone in the world, having lost all the other members of her family to the war. She is Merle's best friend and closest confidant - and she respects Merle more than she can express. But will Merle hold true to her word? Only time will tell...
T'Zama T'Mrr T'Zama T'Mrr - Clan-leader of the T'Mrr clan, T'Zama rules her vassals and her lands though a combination of wit, guile, and Art of Manipulation. Furious at R'Narr's slaying of her son, D'Larin, she plots revenge against R'Narr...
Byarl Bearkiller Byarl Bearkiller - The leader of the Musties, Byarl is a canny little creature who is far more than his short stature would seem to indicate. His tribe in a new land, the lands of the mus, Byarl works hard to help his tribe master the new skills they will need to not merely survive, but grow.
Ellie Sharptooth Ellie Sharptooth - It isn't easy being the wife of the chief. There's far more than simply raising Byarl's sons and keeping his house - Ellie is also his partner in their relationship, and her advice is invaluable to him in guiding the tribe.

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